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Deer drive video games
Deer drive video games








Aurally, the game music is mostly kept to the mission reports and the introductions, and as such, it’s tolerable enough to make do, even if it’s nothing special. I mean, I understand that mimicking the effects of sunglasses on your vision might well be difficult to pull off, and I can accept this thing, but TURNING THE GAME WORLD ORANGE is not an acceptable substitute for this effect. On the other hand, telling the difference between a buck and a doe at anything other than medium range is borderline impossible, and the power-up effects are outright unimpressive. The graphics are mostly serviceable and look okay enough to get the job done, and slowdown and visual glitches are mostly kept to a minimum, which is good. Give the player a little Shooting Gallery to play around in, or a Skeet Shooting range to work with, or SOMETHING other than “go into the woods and shoot deer”, largely because even if this concept were attached to a GOOD game, it’d get old pretty fast.ĭeer Drive essentially looks like a high-resolution PS1 game you can tell what the deer are supposed to be, and the environment isn’t painful to look at, but you won’t mistake the deer for the real thing, and the game isn’t visually impressive at any point. As the entirety of the game amounts to shooting various moving animals in various mildly different locales, this essentially means that the three offered modes are functionally identical to one another as well, and while it’s fairly unreasonable to expect the game to completely change the gameplay dynamics from one mode to the next, it would have been nice to see SOMETHING else. There’s also an Options menu for you to fiddle with as needed, as well as a Tutorial, in case the mechanics of pointing the Wii-mote at the screen and pressing the B Button are a bit beyond your understanding, but as far as actual modes of play are concerned, the above three modes are all you’re offered.

deer drive video games

Game modes-wise, Deer Drive isn’t much better off you’re offered the option of hunting deer solo in One Player mode, competing with a friend in the appropriately named Versus Mode, or shooting deer with a group of friends in the Hunting Party Mode. Not that I’m saying playing Deer Drive is like studying calculus, of course, but I HAVE fallen asleep doing both.Īs the title might suggest, Deer Drive is about hunting, and while a video game version of The Deer Hunter might be an interesting concept, this game is more about shooting deer and less, which is to say “not at all”, about story. There’s certainly a challenge to this thing, but the challenge doesn’t specifically make the game fun, as anyone who’s ever taken a calculus class can attest. In practice, however, Deer Drive is little more than aiming and pulling the trigger for a few hours. In theory, this isn’t a bad idea, as it gives people who are too lazy to go hunting and too impatient to pretend to hide in a bush for hours the chance to shoot a deer or fifty without the actual investment of time or effort, and shooting gallery games CAN be fun if done properly. The reality is that Deer Drive is more like a shooting gallery/ Duck Hunt sort of game that happens to follow the normal rules of deer hunting than an actual game based on replicating the experience of hunting. This couldn’t be any further from the truth.

deer drive video games

Cabella’s Rocket Launcher Deer Hunting or whatever. The first thing that comes to mind when one first looks at Deer Drive is that it looks to be one of those standard deer hunting games, i.e.










Deer drive video games